#The operational art of war iv mods full#There were supposed to be four more levels for this mod, each focusing on the other four Wolfenstein treasures, but the author was only willing to give them away in a tradeware manner: you send him a piece of software or another Wolf scenario, he gives you the full set in return, the exchange being conducted via e-mail. Your main goal is a single piece of treasure - a cross - and if you activate the elevator switch before collecting it, your mission is considered to be a failure. #The operational art of war iv mods mod#Despite this introduction, the mod doesn't actually do much to reflect the theme in terms of visuals (in fact it's all vanilla), but the map itself is rather suitably Indy-like, with tons of secrets, tight passages, fake-outs, tricky areas, heavy opposition. Made by skavin (who has a PowerMac 61000 w/ 7.15 sys software), it puts you in the shoes of Indiana Jones, seeking to retrieve treasures stolen by the Nazis in Algiers, North Africa. Operation Indy is only one map for the First Encounter, but don't let appearances fool you, it's an interesting beast. Its main purpose is to discourage you from playing Wolfenstein and try Doom, so go do that now. Give it a go.Įdit: Zombie says the storyline is a direct sequel to the First Encounter, whatever that may entail. The maps themselves are of rather varied quality and complexity, low on decoration and high on guard congestion (especially later on), predictably climaxing in a battle with Hans (or two, or three). I don't know much about it, the original readme is in Japanese and all garbled, and if it has a storyline (it should, given the interesting name.), Clubey (who rescued the scenario out of the depths of Japanese modding scene, as usual) says nothing on the topic. Operation Emerald Light is a Japanese First Encounter mapset by Yoshimichi Endoh, 10 maps all in all. But let's go with what we have on hand, shall we? You've already experienced a few (Annihilation, Kennel Mission, Oswiecim) and there's still a few more waiting to be ported, including a major mod known as Operation Ravage. And of course that's far from all Operations ever released. We bring you five mods this time, although a more precise description would be four mapsets and a PC port. But there was no Totengraeber for Mac, so while various Operations are numerous in the Mac modding scene, there are barely any Projects at all, from what I've seen.Įnough trivia though. The other pervasive naming scheme for PC mods is Project: Whatever, spurred into life by the fame of a seminal mod Project: Totengraeber by B.J. As most of you reading this already know, Operation: Something-or-another is a common name for Wolfenstein 3D mods, all because of Episode 2, Operation: Eisenfaust, a very memorable piece of gameplay and home to the most divisive enemy in the game. Another day, another theme! This time, the word of the day is "operation".
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